Computer Vision Engineer (Senior to Lead)
About Snail Games USASnail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.
About EgofoldEgofold is an AI initiative within Snail Games focused on building a modular AI brain ecosystem for NPC intelligence real-time perception systems and simulation tooling across multiple game projects.
About the RoleWe are seeking a Computer Vision Architect to lead the design and implementation of a real-time perception system that enables AI agents to understand and operate within complex game and simulated environments. This role will define how video gameplay capture and camera feeds are transformed into structured world representations that power intelligent NPC behavior and AI-driven systems within the Egofold ecosystem. You will work closely with engine AI and gameplay teams to architect scalable production-ready vision pipelines integrated with Unreal Enginebased projects.
Job Type: Full-TimeLocation: Remote - Alaska Arizona California Colorado Connecticut Florida Georgia Illinois Maine Missouri New Jersey Nevada North Carolina Ohio Pennsylvania Texas Washington and Wyoming.(Los Angeles Area Preferred)
Responsibilities
Architect and implement real-time computer vision pipelines for analyzing gameplay video and camera feeds.
Design systems that convert 2D visual input into structured 3D semantic world models usable by AI agents and NPC systems.
Integrate perception modules into Unreal Enginebased runtimes and toolchains.
Optimize inference performance for GPU-constrained real-time environments.
Define data collection evaluation and iteration strategies for improving perception robustness.
Collaborate with AI engineers to design perception interfaces that feed behavior trees agent systems and decision models.
Establish long-term technical direction for vision-driven gameplay and simulation features.
Minimum Requirements
5 years of professional experience in computer vision real-time perception or related fields.
Advanced degree (Masters or PhD) in AI Computer Vision Robotics or related field preferred.
Proven experience building and deploying real-time video perception systems in production environments.
Strong C proficiency and experience integrating systems into game engines or comparable real-time platforms.
Deep understanding of object detection tracking temporal modeling and 3D scene understanding.
Experience optimizing models for deployment using CUDA TensorRT ONNX or similar toolchains.
Unreal Engine Experience: Proficiency with Unreal Engine preferably UE4 or UE5.
Nice to Have
Experience with multi-agent simulation reinforcement learning environments or game AI systems.
Familiarity with graphics pipelines (deferred rendering depth buffers motion vectors scene graphs).
Experience bridging synthetic and real-world datasets.
Prior experience leading small technical teams or defining system architecture roadmaps.
Salary Range: $140000 $220000 Annually
Why Join the Snail Games USA Team
True focus on work/life balance
Paid company holidays vacation and separate sick leave
Medical dental vision and Life/LTD
401k with company match
Required Experience:
Senior IC
Snail Games has been a pioneer in the digital technology and entertainment industry since its founding in 2009. The company has developed and published over 50 digital products, providing entertainment to 85 million users in over 100 countries and regions. As the mobile era continues ... View more