With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games. As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Cinematic Animator to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Create charming and believable animations using motion capture and handkey animation.
- Understand the specific requirements of the game and consistently adhere to the established animation style of the production title.
- Maintain high-quality animations through diligent polishing and resolving bugs.
- Have good organisational and time management skills.
- Collaborate with senior animators and peers to produce high-quality animations.
- Clearly communicate any issues blockers and needs to your lead.
- Adhere to deadlines set by your lead and the production team.
- Collaborate with cinematic artists to help create an emotionally engaging world.
Requirements
- 1 or 2 years of experience in the video game industry.
- Experience in Autodesk Maya.
- Experience in working with motion capture.
- Experience in handling body mechanics for characters and creatures alike.
- Knowledge of animation fundamentals techniques and acting/staging.
- A thorough understanding of modern and classical animation styles.
- An ability to give constructive feedback and receive feedback graciously.
- Work well within a team environment.
- Good communication skills in spoken and written English
- This is a full-time on-site role requiring your presence in the office to support collaboration and creativity.
Nice to haves
- Experience in solving production limitations of character and animation pipelines.
- Experience with storyboard and layout.
- Experience working in a game engine (Unreal Unity proprietary).
- Experience in Motion Builder.
- An interest in tackling technical aspects of animation.
- Knowledge of Python and MEL.
- A passion for storytelling and video games especially RPGs.
- Formal art training.
What we offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel.
- An open collaborative environment where ideas are welcome and encouraged.
- A managerial team consisting of highly experienced game developers at the top of their fields.
- Sharing hobbies and passions with like-minded colleagues.
- Inclusive environment with many activities organized by the studios or the employees.
- Commitment to making the best game possible for the fans including listening to community feedback.
Required Experience:
Junior IC
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games. As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Cinematic Animator to join the team and help us in...
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games. As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Cinematic Animator to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Create charming and believable animations using motion capture and handkey animation.
- Understand the specific requirements of the game and consistently adhere to the established animation style of the production title.
- Maintain high-quality animations through diligent polishing and resolving bugs.
- Have good organisational and time management skills.
- Collaborate with senior animators and peers to produce high-quality animations.
- Clearly communicate any issues blockers and needs to your lead.
- Adhere to deadlines set by your lead and the production team.
- Collaborate with cinematic artists to help create an emotionally engaging world.
Requirements
- 1 or 2 years of experience in the video game industry.
- Experience in Autodesk Maya.
- Experience in working with motion capture.
- Experience in handling body mechanics for characters and creatures alike.
- Knowledge of animation fundamentals techniques and acting/staging.
- A thorough understanding of modern and classical animation styles.
- An ability to give constructive feedback and receive feedback graciously.
- Work well within a team environment.
- Good communication skills in spoken and written English
- This is a full-time on-site role requiring your presence in the office to support collaboration and creativity.
Nice to haves
- Experience in solving production limitations of character and animation pipelines.
- Experience with storyboard and layout.
- Experience working in a game engine (Unreal Unity proprietary).
- Experience in Motion Builder.
- An interest in tackling technical aspects of animation.
- Knowledge of Python and MEL.
- A passion for storytelling and video games especially RPGs.
- Formal art training.
What we offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel.
- An open collaborative environment where ideas are welcome and encouraged.
- A managerial team consisting of highly experienced game developers at the top of their fields.
- Sharing hobbies and passions with like-minded colleagues.
- Inclusive environment with many activities organized by the studios or the employees.
- Commitment to making the best game possible for the fans including listening to community feedback.
Required Experience:
Junior IC
View more
View less