Code Maestro is an AI-powered coding assistant designed to accelerate and improve game development workflows. We are expanding our Unreal Engine support and are looking for an experienced Unreal Engine Developer to deliver a defined integration scope between Code Maestro and Unreal Enginebased projects.
This engagement is structured as a fixed-price contract. We have a clear scope and are expecting commercial and technical proposals from candidates.
What were looking for:
3 years of Unreal Engine 5 experience.
Strong understanding of the Unreal Engine Reflection System (UCLASS UPROPERTY UFUNCTION).
Experience developing UE Editor Modules.
Deep knowledge of the Blueprint System API (UBlueprint UEdGraph UK2Node).
Strong C skills (Modern C17 / C20).
Python experience (FastAPI asyncio Pydantic).
Experience working with REST APIs.
Ability to work independently and deliver within an agreed scope and timeline.
Nice to have:
Experience with Unreal Engine plugin development (C).
Familiarity with UE Remote Control API.
Experience using WebSockets.
Hands-on experience with AI / LLM integrations.
Background in developer tools SDKs or internal tooling.
Python knowledge.
What the role is about:
Deliver a defined scope for integrating Code Maestro with Unreal Engine 5.
Work deeply with Unreal Engine editor systems reflection and Blueprint APIs.
Implement tooling that connects Unreal Engine workflows with external AI services.
Integrate Unreal Engine components with backend services via REST APIs.
Collaborate with the Code Maestro product and engineering team on technical decisions.
Provide Unreal Enginespecific expertise to ensure robust and maintainable solutions.
Working conditions:
Fixed-price contract with clearly defined scope and deliverables.
Candidates are expected to submit their own offers and estimates based on the scope.
Fully remote collaboration.
Direct communication with the product and engineering team.
Code Maestro is an AI-powered coding assistant designed to accelerate and improve game development workflows. We are expanding our Unreal Engine support and are looking for an experienced Unreal Engine Developer to deliver a defined integration scope between Code Maestro and Unreal Enginebased proje...
Code Maestro is an AI-powered coding assistant designed to accelerate and improve game development workflows. We are expanding our Unreal Engine support and are looking for an experienced Unreal Engine Developer to deliver a defined integration scope between Code Maestro and Unreal Enginebased projects.
This engagement is structured as a fixed-price contract. We have a clear scope and are expecting commercial and technical proposals from candidates.
What were looking for:
3 years of Unreal Engine 5 experience.
Strong understanding of the Unreal Engine Reflection System (UCLASS UPROPERTY UFUNCTION).
Experience developing UE Editor Modules.
Deep knowledge of the Blueprint System API (UBlueprint UEdGraph UK2Node).
Strong C skills (Modern C17 / C20).
Python experience (FastAPI asyncio Pydantic).
Experience working with REST APIs.
Ability to work independently and deliver within an agreed scope and timeline.
Nice to have:
Experience with Unreal Engine plugin development (C).
Familiarity with UE Remote Control API.
Experience using WebSockets.
Hands-on experience with AI / LLM integrations.
Background in developer tools SDKs or internal tooling.
Python knowledge.
What the role is about:
Deliver a defined scope for integrating Code Maestro with Unreal Engine 5.
Work deeply with Unreal Engine editor systems reflection and Blueprint APIs.
Implement tooling that connects Unreal Engine workflows with external AI services.
Integrate Unreal Engine components with backend services via REST APIs.
Collaborate with the Code Maestro product and engineering team on technical decisions.
Provide Unreal Enginespecific expertise to ensure robust and maintainable solutions.
Working conditions:
Fixed-price contract with clearly defined scope and deliverables.
Candidates are expected to submit their own offers and estimates based on the scope.
Fully remote collaboration.
Direct communication with the product and engineering team.
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