Senior Vehicle Artist

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profile Job Location:

Malmö - Sweden

profile Monthly Salary: Not Disclosed
Posted on: 17 hours ago
Vacancies: 1 Vacancy

Job Summary

Job Title:

Senior Vehicle Artist

Requisition ID:

R026619

Job Description:

Elsewhere Entertainment is looking for a Vehicle Artist (Sr or above) with a strong focus on the technical side to join the development of a new IP.

Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative exhilarating and expansively entertaining!

As a member of our Art department you will work on creating detailed and realistic vehicle models textures and materials ensuring they meet the artistic vision of the project. You will collaborate with engineers and other technical artists to integrate these models into the game engine optimizing for performance and functionality.


As a member of the project youll help take the studio and our game from great to even betterwith a focus on inclusivity mutual respect (for ourselves and our players) thoughtfulness empathy professionalism and collaboration.


Youll help us by

  • Creating realistic believable vehicles of various kinds and associated props authored from reference and/or Concept Art.
  • Maintaining a great level of quality that is aligned with the project Art Direction pillars and a consistent quality level with the world rendering.
  • Collaborating with external development partners to leverage additional asset authoring resources and help guide artists to achieve great results.
  • Ensuring efficient performance on authored vehicles across the game world that fit within limitations of performance budgets.
  • Setting up rigid skinning using internal tools for interactable vehicles in engine.
  • Collaborating with Hard Surface leadership and implementing feedback to modify and improve vehicle asset quality.
  • Working across Technology Animation and Gameplay Design on cross-department vehicle topics such as Interactivity and Destruction.
  • Communicating daily with the rest of the Hard Surface team for team building and improving art and technical topics.
  • Collaborating with Designers and Concept Artists on unique vehicle designs.
  • Consulting with Hard Surface Leadership and Production to continuously assess project scope and alternative processes such as leveraging External Development for increased efficiency.

Youre awesome because you have

  • 8 years of experience working within game development.
  • An impressive portfolio demonstrating your eye for presentation and artistic skills to model texture and shade high fidelity realistic vehicle assets.
  • Demonstrated experience creating photorealistic vehicles for games in a AAA studio environment.
  • Experience with shader graph and material tweaking to reach desired shading results.
  • A passion to be proactive and work well in a collaborative team environment with excellent communication skills and an ability to resolve conflicts.
  • An ability and passion to learn new tools and workflows effectively.
  • Experience using Photoshop Painter 3DSM Maya Blender or similar 3D art package.

Bonus points for

  • Experience working with scan data such as photogrammetry or SLS.
  • Relevant technical knowledge such as rigging destruction animation traffic systems or other logic.
  • Understanding of real-time engine limitations and requirements.
  • Extensive knowledge of additional 3D software like Zbrush Mudbox Marvelous Designer or others.

Not sure you meet all the qualifications Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! At Activision we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision we strive to create the most iconic brands in gaming and entertainment. Were driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty Crash Bandicoot Tony Hawks Pro Skater and Guitar Hero. As a leading worldwide developer publisher and distributor of interactive entertainment and products our press start is simple: delight hundreds of millions of players around the world with innovative fun thrilling and engaging entertainment experiences.


Were not just looking back at our decades-long legacy; were forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate creative and diverse teams within our organization.


Were in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater this could be your opportunity to level up.


Ready to Activate Your Future

#elsewhere


Required Experience:

Senior IC

Job Title:Senior Vehicle ArtistRequisition ID:R026619Job Description:Elsewhere Entertainment is looking for a Vehicle Artist (Sr or above) with a strong focus on the technical side to join the development of a new IP. Feed your creativity while collaborating with our team of highly-skilled developer...
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Key Skills

  • Python
  • 3ds Max
  • Anatomy Knowledge
  • Computer Graphics
  • Perforce
  • Zbrush
  • Unreal Engine
  • Maya
  • Adobe Photoshop
  • Scripting
  • Unity
  • Color Theory

About Company

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Located in the San Francisco Bay Area, we’re the team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. As one of the top video game developers in the industry, we dive head first into every new project, ready to ideate and create. The strength of our teams makes us not ... View more

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