As a 3D Programmer you will design implement and optimize rendering and graphics systems to produce highquality visuals. You will work closely with the engine tools and content teams to push visual boundaries while maintaining performance within the projects technical constraints.
Your Responsibilities
- Develop and optimize 3D graphics to improve the visual quality and overall performance of our games
- Enhance and maintain existing rendering pipelines
- Take ownership of and lead the development of certain features within a team
- Develop rendering systems that improve visual quality are scalable and respect defined performance budgets
- Set up and maintain workflows that allow content teams to use the systems you develop
Qualifications :
Relevant experience skills and knowledge
- Experience as a graphics programmer or in a similar role on at least one AAA title
- Knowledge of a wide range of rendering algorithms special effects and related technologies
- Proficiency with lowlevel graphics APIs (D3D12 / Vulkan / AGC / NVN / Metal) and shading languages (HLSL / GLSL / PSSL)
- Handson experience with various graphics profiling and debugging tools (PIX Razor nSight)
- Strong C/C skills
- Strong debugging and problemsolving abilities
- Ability to collaborate with content teams to achieve the best possible visual quality
- Strong team spirit
- Autonomy and motivation
- Excellent communication skills and strong command of English
- Practical experience with UI rendering is a plus
- Practical experience with volumetric rendering is a plus
Additional Information :
Ubisofts perks (for a position based in Saint-Mandé France)
Profit Sharing yearly company saving plan. 25 paid time off 12 additional paid days off. 50% of your transportation pass is paid by the company lunch vouchers (9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks paternity/co-parental leaves of 7 weeks.
Our office is located in Saint Mandé (Metro line 1 Saint Mandé station). Gym available in the building. According to Ubisofts hybrid work model our flexible work policy includes a minimum of 3 days a week in our Saint-Mandé office and the remaining 2 days working from home.
Recruitment process
45 minutes : Phone call with a Recruiter
60 minutes : Interview with Gautier Tanguy and Dominique Dumont
60 minutes : Interview with Antoine Dodens
60 minutes : Final interview with Pierre-Hugues Puechlong
Information about Ubisoft
Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance.
This position reports to the Ubisoft Production Technology team.
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Remote Work :
No
Employment Type :
Full-time
As a 3D Programmer you will design implement and optimize rendering and graphics systems to produce highquality visuals. You will work closely with the engine tools and content teams to push visual boundaries while maintaining performance within the projects technical constraints.Your Responsibiliti...
As a 3D Programmer you will design implement and optimize rendering and graphics systems to produce highquality visuals. You will work closely with the engine tools and content teams to push visual boundaries while maintaining performance within the projects technical constraints.
Your Responsibilities
- Develop and optimize 3D graphics to improve the visual quality and overall performance of our games
- Enhance and maintain existing rendering pipelines
- Take ownership of and lead the development of certain features within a team
- Develop rendering systems that improve visual quality are scalable and respect defined performance budgets
- Set up and maintain workflows that allow content teams to use the systems you develop
Qualifications :
Relevant experience skills and knowledge
- Experience as a graphics programmer or in a similar role on at least one AAA title
- Knowledge of a wide range of rendering algorithms special effects and related technologies
- Proficiency with lowlevel graphics APIs (D3D12 / Vulkan / AGC / NVN / Metal) and shading languages (HLSL / GLSL / PSSL)
- Handson experience with various graphics profiling and debugging tools (PIX Razor nSight)
- Strong C/C skills
- Strong debugging and problemsolving abilities
- Ability to collaborate with content teams to achieve the best possible visual quality
- Strong team spirit
- Autonomy and motivation
- Excellent communication skills and strong command of English
- Practical experience with UI rendering is a plus
- Practical experience with volumetric rendering is a plus
Additional Information :
Ubisofts perks (for a position based in Saint-Mandé France)
Profit Sharing yearly company saving plan. 25 paid time off 12 additional paid days off. 50% of your transportation pass is paid by the company lunch vouchers (9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks paternity/co-parental leaves of 7 weeks.
Our office is located in Saint Mandé (Metro line 1 Saint Mandé station). Gym available in the building. According to Ubisofts hybrid work model our flexible work policy includes a minimum of 3 days a week in our Saint-Mandé office and the remaining 2 days working from home.
Recruitment process
45 minutes : Phone call with a Recruiter
60 minutes : Interview with Gautier Tanguy and Dominique Dumont
60 minutes : Interview with Antoine Dodens
60 minutes : Final interview with Pierre-Hugues Puechlong
Information about Ubisoft
Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance.
This position reports to the Ubisoft Production Technology team.
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Remote Work :
No
Employment Type :
Full-time
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