With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Develop and maintain all development tools
- Design implement and maintain user interfaces
- Identify and solve problems in our content creation workflows and pipelines
- Work with a multi-disciplinary team to implement new engine and editor features
- Be a driving force behind feature development instrumental in finding the best solutions for new engine and tools features
- Communicate openly and regularly with team members and stakeholders
Requirements
- Excellent C# skills for desktop applications
- Solid understanding of WPF and XAML
- C general knowledge
- Open-minded and willing to iterate on a feature based on feedback
- The ability to analyse and understand the workflows of other disciplines
- You seek constructive criticism and are open to discuss issues or requests with end-users
- You are passionate about improving developer productivity and communicate in a supportive way
- You are a team player and willing to take ownership of tools planning and communication
- Driving feature development from start to finish
- Fluent written and spoken English
- This is a full-time on-site role requiring your presence in the office to support collaboration and creativity
Nice to have
- 2 years of experience creating tools for game development
- Familiarity with Python
- Experience developing DCC (digital content creation) pipelines
- Experience writing plugins/tools for Maya/Blender
- Experience making mods for larger games
What we offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel
- An open collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans including listening to community feedback
Required Experience:
IC
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting ...
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Develop and maintain all development tools
- Design implement and maintain user interfaces
- Identify and solve problems in our content creation workflows and pipelines
- Work with a multi-disciplinary team to implement new engine and editor features
- Be a driving force behind feature development instrumental in finding the best solutions for new engine and tools features
- Communicate openly and regularly with team members and stakeholders
Requirements
- Excellent C# skills for desktop applications
- Solid understanding of WPF and XAML
- C general knowledge
- Open-minded and willing to iterate on a feature based on feedback
- The ability to analyse and understand the workflows of other disciplines
- You seek constructive criticism and are open to discuss issues or requests with end-users
- You are passionate about improving developer productivity and communicate in a supportive way
- You are a team player and willing to take ownership of tools planning and communication
- Driving feature development from start to finish
- Fluent written and spoken English
- This is a full-time on-site role requiring your presence in the office to support collaboration and creativity
Nice to have
- 2 years of experience creating tools for game development
- Familiarity with Python
- Experience developing DCC (digital content creation) pipelines
- Experience writing plugins/tools for Maya/Blender
- Experience making mods for larger games
What we offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel
- An open collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans including listening to community feedback
Required Experience:
IC
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