Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future we set out every day to reframe the possible.
About the role
This is a new role within our team. Texture Artists play a key role in bringing our CG creatures and hard-surface models to life by creating a wide range of high-quality texture maps for use in production.
Working closely with Modelling Look Development and Environment teams they help deliver photo-real assets for high-end visual effects projects.
In this role Texture Artists will:
Create high-quality texture maps appropriate to your skill level and meet the needs of the project.
Collaborate with the CG Supervisor and Lead Texture/Lookdev Artists to achieve the required look for characters and hard-surface assets.
Maintain clear and consistent communication with Lookdev Modelling Environment and Production teams.
Perform quality checks on texture maps before publishing to ensure consistency and accuracy.
Work within agreed schedules and deadlines while maintaining the highest standards.
Keep Production and Leads informed of progress challenges and delivery timelines.
Contribute to the team by sharing workflow tips techniques and reference materials.
Stay current with new tools software and emerging technology relevant to the discipline.
Requirements
Extensive knowledge and production experience of Mari.
Strong knowledge and production experience of Substance Painter & Designer.
The ability to work within a team of other Texture Artists or independently.
A commitment to creative collaboration within the team and with other departments.
Proactive and excellent communication organisation and interpersonal skills.
Creative problem-solving skills.
The proven ability to work well under pressure.
Open to direction and able to embrace change.
Attention to detail.
Comprehension of colour spaces principles and Aces color management.
Experience with reference calibration.
Reliable with good timekeeping and the ability to meet set deadlines.
Look-development skills or experience.
Accessibility Statement
Our London studio is fully accessible with step-free entry accessible toilets on all floors and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
Application Process & Deadline
To apply please complete the linked application form or email your resume and portfolio to with the subject line: Texture Artist - London
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process please let us knowwe are happy to accommodate your needs.
Thank you for your application! We will be in touch with you as soon as we can.
Framestore is an Academy Award winning visual effects house that combines talent and technology to reframe the possible in advertising, film, episodic and immersive experiences.