Title : Software Engineer (C Systems)
Location: San Francisco CA United States (Onsite) - Relocation packages are available.
Client Industry: AI-infrastructure industry/ GPU Virtualization
Skills: C Rust
Job Description:
We are looking for a Software Engineer (C Systems) to join our team and work on the core of our GPU virtualization stack. This role is ideal for someone who thrives on optimizing microsecond-level performance in complex C systems and is passionate about building impactful low-level GPU software. You will be instrumental in scaling our platform and serving a rapidly growing customer base.
What Youll Do:
Performance optimization of the C virtualization library.
Research into oversubscription checkpointing and distributed GPU clusters.
Supporting new architectures with deep understanding across the system.
Systems-level debugging in production environments.
Diagnosing performance issues in machine learning workloads.
Tech stack C
On-site work policy
Typically 60 - 65 hour work weeks which will likely require some weekend work. Relocation packages are available.
Work experience
Seniority: 2 years of experience in C systems engineering.
Experience working on low-level systems in production.
Experience with compilers networking protocols or kernels.
Education
Required: Degree from a top Computer Science program with a 3.7 GPA.
Required: School/University (Top 5 IITs or top 20 college/universities in the US)
Hard skills
Elite C expertise (Rust also sufficient but they will be working in C).
Experience optimizing NIC/C performance.
Ability to trace performance issues across the stack.
Title : Software Engineer (C Systems)Location: San Francisco CA United States (Onsite) - Relocation packages are available.Client Industry: AI-infrastructure industry/ GPU VirtualizationSkills: C RustJob Description:We are looking for a Software Engineer (C Systems) to join our team and work on the ...
Title : Software Engineer (C Systems)
Location: San Francisco CA United States (Onsite) - Relocation packages are available.
Client Industry: AI-infrastructure industry/ GPU Virtualization
Skills: C Rust
Job Description:
We are looking for a Software Engineer (C Systems) to join our team and work on the core of our GPU virtualization stack. This role is ideal for someone who thrives on optimizing microsecond-level performance in complex C systems and is passionate about building impactful low-level GPU software. You will be instrumental in scaling our platform and serving a rapidly growing customer base.
What Youll Do:
Performance optimization of the C virtualization library.
Research into oversubscription checkpointing and distributed GPU clusters.
Supporting new architectures with deep understanding across the system.
Systems-level debugging in production environments.
Diagnosing performance issues in machine learning workloads.
Tech stack C
On-site work policy
Typically 60 - 65 hour work weeks which will likely require some weekend work. Relocation packages are available.
Work experience
Seniority: 2 years of experience in C systems engineering.
Experience working on low-level systems in production.
Experience with compilers networking protocols or kernels.
Education
Required: Degree from a top Computer Science program with a 3.7 GPA.
Required: School/University (Top 5 IITs or top 20 college/universities in the US)
Hard skills
Elite C expertise (Rust also sufficient but they will be working in C).
Experience optimizing NIC/C performance.
Ability to trace performance issues across the stack.
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