A multi Oscar-winning creative studio we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design plan and create beautiful images we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Who Are We
Framestore combines talent and technology to bring life to everything we create whether in film episodic advertising or immersive experiences. Driven by creativity and inspired by the future we set out every day to reframe the possible.
About the role
The Environment TD will be responsible for creating photo-real digital environments for high end visual effects shots through the use of 3D CGI techniques which include: modeling procedural geometry and scene assemblies texturing shading and lookdev lighting rendering and matte painting.
What youll do:
Create photo-realistic digital environments textures and models
Assemble models digital matte paintings textures projections and lights into a CG scene for rendering
Troubleshoot technical issues with the CG scene and optimising the renders to work within the resources available
Work with a shot Compositor to assemble renders and projections in a compositing application
Work to develop the look of a shot assets or sequence with the Visual Effects and CG Supervisors
Lighting and scene assembly for other shots or assets as required including characters and animation
Identify the best approach for matching the quality of the plate photography
Communicate with production on a regular basis in regards to schedules and deadlines
Work in partnership with other departments to ensure that shots are delivered to the highest possible standard
What were looking for:
3-5 years full time work experience will substitute formal qualifications if none are available
At least 4 years previous experience working in a film VFX pipeline
Experience creating Houdini Digital Assets
Scripting experience in Python Mel Vex Hscript etc.
Strong knowledge of Maya Houdini ZBrush Mari or other comparable DCC packages to create digital environments
3D Generalist skills including modeling UV layout and texturing
Look development and Lighting with emphasis on environment scenes
Experience with procedural modelling in Houdini
A strong understanding of the entire VFX process
Good communication and organisational skills
Creative problem solving abilities
Excellent attention to detail
Able to take direction well and work as part of a team
Able to work well under pressure and meet deadlines while maintaining high quality results
You might also have:
Previous experience with 2.5 D workflow
Experience with volumetric rendering for clouds and atmosphere
A traditional arts background with an emphasis on photo-realism and environments
Previous experience working on a computer with the Linux operating system
An understanding of cutting edge technology in the field such as photogrammetry and photo based 3D reconstruction
Application Process
To apply please complete the linked application form or submit your resume and portfolio to with the subject line: Environment TD - Melbourne.
Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
Thank you for your application! We will be in touch with you as soon as we can.
Framestore is an Academy Award winning visual effects house that combines talent and technology to reframe the possible in advertising, film, episodic and immersive experiences.