Principal Software Engineer Data Access

Roblox

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profile Job Location:

San Mateo, CA - USA

profile Monthly Salary: Not Disclosed
Posted on: 2 days ago
Vacancies: 1 Vacancy

Job Summary

Roblox Storage team powers the data foundation behind every experience on the platform. As a Principal Software Engineer for Data Access you will architect and build the nextgeneration managed OLTP data access layer engineered for extreme scale global availability and uncompromising security. You will design core infrastructure capable of serving hundreds of millions of queries per second while ensuring reliable lowlatency access to data worldwide.

The challenges are largescale highly technical and businesscritical: you will shape foundational storage systems evolve platformwide scalability and reliability and provide strong technical leadership that raises engineering quality across teams. This work requires deep innovation clear architectural vision and a passion for distributed systems redefining how Roblox engineers build access and trust data at scale.

You will:

  • Partner with Product Engineering and Security teams to define longterm strategy and technical requirements for the Data Access platform.
  • Lead the architecture implementation and operation of our storage InfraasaService offerings setting the engineering bar for scalability reliability and system hardening across teams.
  • Improve and scale our large distributed 24x7 services and deliver features with urgency cost efficiency zero down time and high reliability.
  • Design and build frameworks or tools to automate development testing deployment management and monitoring of mission critical services.
  • Collaborate with partner teams producing project work plans measurable metrics delivery milestones rollout plans oncall alerts and runbooks while leveraging existing technology stack.
  • Give a high level of attention to creating high quality and reusable code keeping development continuous without compromising site reliability.
  • Improve SLAs across the platform and reduce endtoend rollout time for critical storage and data-access features.

You have:

  • Strong experience designing and delivering large-scale distributed systems handling millions of real-time requests per second.
  • Deep data management knowledge in one or more of the following technologies: RDBMS (CockroachDB SQL Server Postgres MySQL RDB) Caching (Redis) Kafka KV store (DynamoDB Cassandra).
  • Strong experience building deployment pipelines on top of container orchestrators like Kubernetes or Nomad and service discovery systems like Consul.
  • Strong experience with programming languages like Rust Go Java or C.
  • Strong scripting and test automation abilities.
  • Experience with telemetry stacks like Grafana Prometheus AlertManager and Kibana.
  • BS degree (or equivalent professional experience) in Computer Science with at least 7 years of hands-on experience.

Required Experience:

Staff IC

Roblox Storage team powers the data foundation behind every experience on the platform. As a Principal Software Engineer for Data Access you will architect and build the nextgeneration managed OLTP data access layer engineered for extreme scale global availability and uncompromising security. You w...
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Key Skills

  • Continuous Integration
  • Docker
  • Jenkins
  • Python
  • System Design
  • Agile
  • C/C++
  • Go
  • Systems Engineering
  • Software Development
  • Java
  • Distributed Systems

About Company

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Roblox is the ultimate virtual universe that lets you create, share experiences with friends, and be anything you can imagine. Join millions of people and discover an infinite variety of immersive experiences created by a global community!

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