Technical Sound Designer (MFNB) Beyond Good & Evil 2 Montpellier

Ubisoft

Not Interested
Bookmark
Report This Job

profile Job Location:

Montpellier - France

profile Monthly Salary: Not Disclosed
Posted on: 7 hours ago
Vacancies: 1 Vacancy

Job Summary

Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic. Based on a breakthrough technology driven by the proprietary Voyager engine Beyond Good & Evil 2 aims to offer a seamless experience of exploration and space piracy across a solar system full of exotic locations colorful characters and mysteries to uncover solo or with friends. So if you are ready for an adventure like no other come join forces with us to build System 3!

 

What Youll Do

Missions

Under the supervision of the Audio Director at the Montpellier studio you will provide technical solutions for integrating and implementing audio systems to ensure that the audio assets created by the team work as intended in line with the Audio Directors vision.

  • You will work in the middleware (Wwise) and in the proprietary engine through scripting or the editors graph system.
  • Youll develop solutions that align with the Audio Technical Directions constraints and the specificities of the audio engine.
  • Youll propose audio systems to the Audio Director that improve the efficiency of audio integration across other departments (animation UI etc.).
  • Youll also take on all the responsibilities of a Sound Designer including:
    • Creating audio assets
    • Proposing audio designs
    • Integrating audio designs

This may involve every aspect of audio: sound music voice and all components of a game animation UI weapons vehicles and more.

You will also be able to fully assume the role of audio technical lead within the project ensuring the consistency performance and quality of all audio systems:
 

  • Exercise technical authority over the projects audio and ensure the proper application of technical standards.
  • Write maintain and distribute audio technical documentation.
  • Monitor and validate audio guidelines ensuring their compliance and effective integration into the production pipeline.
  • Act as a technical advisor and main point of contact with other Technical Directors on the project.
  • Actively contribute to CPU and memory load management as well as optimizing resource usage on the various consoles.

 

Your Future Work Environment

The audio team supports all studio projects (marketing recordings multi-projects) by combining artistic creativity with technical expertise. The team consists of about 10 people and an Audio Director.

Youll become the go-to person for all technical aspects of the BGE2 project working at the heart of a passionate team and in full collaboration with the projects audio programmers.

You will work in Alexandre Carlottis team

 


Qualifications :

  • Know the principles of audio physics and digital audio
  • Proficiency in the use of DAW (REAPER ProTools) use of processors (spectral time and dynamics).
  • Knowledge on recording techniques for voices sound effects foley ambiences.
  • Proficiency in mixing and mastering assets following loudness standards.
  • Use of virtual instruments for sound design and specific plugins for special effects.
  • Advanced knowledge of WWISE middleware object based ducking bus structure HDR priorities...
  • Knowledge of audio resources management in-game (memory voices CPU usage etc.).
  • Knowledge of visual scripting and engine functionalities.
  • At least on Scripting language (python C#...) knowledge is needed: to make scripts for reaper wwise ...
  • Knowledge of audio technical direction including a solid understanding of performance constraints technical pipelines and multiplatform environments

What we expect from you

  • You approach problems with diplomacy always steering discussions toward concrete solutions.
  • Youre eager to collaborate and naturally turn feedback into opportunities for improvement. Even in complex situations you remain engaged present and constructive.
  • You know how to adapt your communication to your audience explain technical topics clearly to non-technical people and calmly and confidently reframe a situation when needed. You take the time to provide thoughtful feedback in a spirit of listening and respect. That is why a good level of French is required. 
  • Autonomous and proactive you anticipate needs propose ideas take initiative and know how to move things forward without constant direction. You manage your projects end-to-end with professionalism and excellence.
  • You are thorough in your work: you test verify and seek to deeply understand rather than settling for quick fixes. You pay close attention to detail and aim for high standards in everything you deliver.
  • Curious and passionate about technology you enjoy creating small tools to streamline your work improving pipelines debugging independently and collaborating effectively with technical teams. You love learning exploring new solutions and staying up to date with developments in your field.
  • Above all youre passionate and share your discoveries naturally explore new approaches and always strive to go beyond the expected. You get involved in evolving practices and take real pleasure in crafting rich polished audio experiences.

But most importantly youll bring your positive energy every day!


Additional Information :

Recruitment Process

  • Application review: our team will carefully review your application.
  • Quick prequalification (30 min max by phone): if your profile matches youll have a first call to clarify some points.
  • Interview 1 Discovery (1h video): a conversation with a member of the recruitment team to get to know you better and assess the alignment between your background and our expectations.
  • Interview 2 Technical (1h video): a more technical discussion with two team members to dive deeper and speak the same language.

A technical test is also part of the process to better understand your working methods and technical sensitivity.

Onboarding

From day one youll go through a structured onboarding process to immerse yourself quickly in the project universe.

During your first week youll attend a complete presentation of the project and our tools led by key team members: the Audio Director the Music Designer and the Coordinator.

This dedicated time will help you understand their pipeline and approach in depth while connecting directly with the people who bring the project to life every day.

Additional Information

  • Location: Montpellier
  • Start date: As soon as possible

We embrace a hybrid work model helping you stay connectedwith your team and aligned with business priorities while giving you the opportunity to maintain your work-life that some roles are fully office-based and are not eligible for hybrid work.

Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.


Remote Work :

No


Employment Type :

Full-time

Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic. Based on a breakthrough technology driven by the proprietary Voyager engine Beyond Good & Evil 2 aims to offer a seamless experience of exploration a...
View more view more

Key Skills

  • AJAX
  • Infection Control
  • IT Service Desk
  • Adobe Dreamweaver
  • Business Studies

About Company

Company Logo

Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

View Profile View Profile