You must have an existing portfolio of games or prototypes youve already made to be considered for this position.
Sorry this is not a jnr or recent grad role.
Youll work as part of a team on a large project but a focus on the top of the funnel fun unique interesting game mechanics and ideas.
Start is in Q1-Q2 2026
This is a fulltime position or well work with the best part time. Its more about the output than the hours.
Who you are: a developer or game designer who loves making new things and can smell fun from a nautical mile away. You can whip a prototype up and test an idea early and are comfortable in working in a collaborative idea space where constructive feedback is an important part of the creative process.
Our games: LEGO Party!Moving Out1 & 2SP!NGNo Way HomeRISKDeath Squaredand more
Our Showreel or go behind the scenes of the studio.
You will have the opportunity to work on high-profile IP as well as original IP.
What you will do
Requirements:
What were looking for:
The Team:
Were a tight and experienced team from all around the world from Russia Finland Mexico Brazil France Italy UK USA Germany and even NZ!
Perks & Benefits:
If youre on top of your game (or would like to be) care about your work want to work with like minded people then lets talk.
Please send through samples of your work so we can play (ideally with videos to preview)
Applications without games to play test/watch will be ignored.
A few tips to help make your application stronger:
People from diverse backgrounds or those from under-represented groups are encouraged to apply.
Note: Currently only looking for Australian candidates. Non Australian based applications for now will not be responded too.
Required Experience:
Manager
SMG is dedicated to producing games with original and licenced IP. Creators of Moving Out, Death Squared, RISK, One More Line, OTTTD and Thumb Drift.