Staff Software Engineer Native Video Engine (China)

Canva

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profile Job Location:

Beijing - China

profile Monthly Salary: Not Disclosed
Posted on: 2 hours ago
Vacancies: 1 Vacancy

Job Summary

About the Role/Specialty

As a Staff Engineer on the Native Video team youll be at the epicentre of revolutionary technology development that will reshape how video content is created and rendered within Canvas ecosystem. Were seeking industry-leading experts who can hit the ground running with deep video and rendering expertise bringing proven knowledge from the broader graphics and multimedia industry. Your work will establish the architectural foundations and performance standards that will serve as the backbone for all future video innovations at Canva. This role represents a unique opportunity to architect systems from the ground up mentor emerging talent and directly influence the technical direction of one of the worlds most popular design platforms. Youll be joining at the perfect moment to shape not just the technology but the culture and practices of this transformative team.

What youll do (responsibilities)

  • Youll architect and implement major subsystems within the core Native Video Engine making critical technical decisions that will influence the platform for years to come
  • Youll lead complex rendering pipeline development optimising for performance memory efficiency and cross-platform compatibility
  • Youll mentor and guide junior engineers sharing your expertise in graphics programming performance optimisation and system design
  • Youll collaborate with product teams to translate user needs into technical specifications ensuring our engine delivers exceptional creative experiences
  • Youll establish coding standards development practices and architectural patterns that will scale with our growing team
  • Youll research and evaluate emerging technologies in graphics and video processing keeping Canva at the cutting edge of rendering innovation
  • Youll drive technical discussions and decision-making processes balancing performance maintainability and feature requirements

Qualifications :

What were looking for

  • Deep expertise in graphics (Vulkan OpenGL DirectX) with hands-on experience building high-performance rendering systems
  • Proven experience in shader development performance optimisation and multi-threaded graphics programming
  • Strong background in memory management real-time rendering and rendering pipeline architecture
  • Experience with video processing encoding/decoding and multimedia frameworks
  • Solid programming skills using system languages (C Rust)
  • Track record of leading technical projects and mentoring engineering teams
  • Excellent problem-solving skills with the ability to debug complex graphics and performance issues
  • Experience working with cross-platform development and hardware-specific optimisations

Remote Work :

No


Employment Type :

Full-time

About the Role/SpecialtyAs a Staff Engineer on the Native Video team youll be at the epicentre of revolutionary technology development that will reshape how video content is created and rendered within Canvas ecosystem. Were seeking industry-leading experts who can hit the ground running with deep v...
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About Company

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We're a global online visual communications platform on a mission to empower the world to design. Featuring a simple drag-and-drop user interface and a vast range of templates ranging from presentations, documents, websites, social media graphics, posters, apparel to videos, plus a hu ... View more

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