Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents Nex combines technology and play to deliver fun social and interactive experiences powered by natural body motion encouraging kids and adults to move more play more and have fun together. Nex Playground the companys award-winning active play system is purpose-built to get families moving year-round with safety and privacy as core considerations in its intentional design. It is certified kidSAFE COPPA compliant and built to support healthy active play for all ages and abilities.
Nex Playground features a growing library of 50 experiences including motion and dance games fitness and educational experiences and Nex Originals. Content includes collaborations with partners like Hasbro Sesame Workshop and NBCUniversal. Nex has been recognized by Fast Companys Most Innovative Companies TIMEs Best Inventions and Parents Best Entertainment System for Families and has earned Red Dot IDEA and Core77 international design awards. We encourage you to explore Have FunandIs Motion Gaming Back as they offer a deeper look into our culture values and explain how our approach to motion gaming differs from previous generations.
Location: Hong Kong
Type:Full Time
Reports to: Sr. Director Design
The Role
We are looking for a skilled Unity Technical Artist (VFX & Game Feel) to join our team and help create immersive dynamic and deeply satisfying gameplay this role youll bridge the gap between art and engineering bringing stunning visual effects polish and tactile gameplay feedback to life in Unity.
Youll work closely with the art director designers artists and engineers to develop and implement real-time effects visual feedback systems and environmental interactions that heighten player immersion and reinforce the impact of gameplay actions. The ideal candidate combines strong technical knowledge of Unitys rendering and shader systems with a keen artistic eye for timing motion and visual feedback to make every moment feel alive and rewarding.
What Youll Do
- Implement real-time visual effects (e.g. impact feedback slashes dashes explosions or magic) using Unitys VFX Graph Particle System and Shader Graph (or custom shaders).
- Collaborate with designers to amplify game feel ensuring player actions are satisfying readable and responsive.
- Optimize visual effects for performance while maintaining high artistic quality.
- Develop tools scripts and shaders to streamline asset integration and improve artist workflows.
- Work with environment artists and designers to enhance environmental storytelling through lighting VFX and dynamic world elements.
- Collaborate with character artists and designers to enrich character visuals using shaders special effects and dynamic components.
- Troubleshoot rendering lighting and material issues and propose creative technical solutions.
What Were Looking For
- Proven experience as a Technical Artist or VFX Artist in Unity-based game production.
- Solid understanding of real-time rendering materials and shader creation.
- Strong grasp of timing motion and visual rhythm to enhance moment-to-moment player feedback.
- Experience with performance optimization techniques (profiling LOD draw call reduction shader optimization etc.)
- Proficiency with C# scripting to implement and control visual systems.
- A collaborative mindset comfortable bridging the gap between the art and development teams.
- Exceptional analytical and problem-solving abilities with a proactive approach to finding solutions.
- Excellent verbal and written communication skills with the ability to clearly articulate complex technical concepts to both technical and artistic audiences.
- Passion for creating high quality and deeply satisfying experiences that touches players.
- Curiosity and drive for continuous learning and growth.
Pluses
- Extensive knowledge of game performance optimization and provide guidance on art assets best practices.
- Be able to plan and maintain rendering budget with artists for individual projects requirement.
- Ability to design and concept VFX art.
- Expertise with Unitys render pipelines and the ability to customize them for specific hardware and project needs.
- Knowledge and experience in UI animations and UI VFX.
- Knowledge and experience in 3D animations pipeline e.g. rigging animating.
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents Nex combines technology and play to deliver fun social and interactive experiences powered by natural body motion encouraging kids and adults to move more play more and have fun together. Nex Playgrou...
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents Nex combines technology and play to deliver fun social and interactive experiences powered by natural body motion encouraging kids and adults to move more play more and have fun together. Nex Playground the companys award-winning active play system is purpose-built to get families moving year-round with safety and privacy as core considerations in its intentional design. It is certified kidSAFE COPPA compliant and built to support healthy active play for all ages and abilities.
Nex Playground features a growing library of 50 experiences including motion and dance games fitness and educational experiences and Nex Originals. Content includes collaborations with partners like Hasbro Sesame Workshop and NBCUniversal. Nex has been recognized by Fast Companys Most Innovative Companies TIMEs Best Inventions and Parents Best Entertainment System for Families and has earned Red Dot IDEA and Core77 international design awards. We encourage you to explore Have FunandIs Motion Gaming Back as they offer a deeper look into our culture values and explain how our approach to motion gaming differs from previous generations.
Location: Hong Kong
Type:Full Time
Reports to: Sr. Director Design
The Role
We are looking for a skilled Unity Technical Artist (VFX & Game Feel) to join our team and help create immersive dynamic and deeply satisfying gameplay this role youll bridge the gap between art and engineering bringing stunning visual effects polish and tactile gameplay feedback to life in Unity.
Youll work closely with the art director designers artists and engineers to develop and implement real-time effects visual feedback systems and environmental interactions that heighten player immersion and reinforce the impact of gameplay actions. The ideal candidate combines strong technical knowledge of Unitys rendering and shader systems with a keen artistic eye for timing motion and visual feedback to make every moment feel alive and rewarding.
What Youll Do
- Implement real-time visual effects (e.g. impact feedback slashes dashes explosions or magic) using Unitys VFX Graph Particle System and Shader Graph (or custom shaders).
- Collaborate with designers to amplify game feel ensuring player actions are satisfying readable and responsive.
- Optimize visual effects for performance while maintaining high artistic quality.
- Develop tools scripts and shaders to streamline asset integration and improve artist workflows.
- Work with environment artists and designers to enhance environmental storytelling through lighting VFX and dynamic world elements.
- Collaborate with character artists and designers to enrich character visuals using shaders special effects and dynamic components.
- Troubleshoot rendering lighting and material issues and propose creative technical solutions.
What Were Looking For
- Proven experience as a Technical Artist or VFX Artist in Unity-based game production.
- Solid understanding of real-time rendering materials and shader creation.
- Strong grasp of timing motion and visual rhythm to enhance moment-to-moment player feedback.
- Experience with performance optimization techniques (profiling LOD draw call reduction shader optimization etc.)
- Proficiency with C# scripting to implement and control visual systems.
- A collaborative mindset comfortable bridging the gap between the art and development teams.
- Exceptional analytical and problem-solving abilities with a proactive approach to finding solutions.
- Excellent verbal and written communication skills with the ability to clearly articulate complex technical concepts to both technical and artistic audiences.
- Passion for creating high quality and deeply satisfying experiences that touches players.
- Curiosity and drive for continuous learning and growth.
Pluses
- Extensive knowledge of game performance optimization and provide guidance on art assets best practices.
- Be able to plan and maintain rendering budget with artists for individual projects requirement.
- Ability to design and concept VFX art.
- Expertise with Unitys render pipelines and the ability to customize them for specific hardware and project needs.
- Knowledge and experience in UI animations and UI VFX.
- Knowledge and experience in 3D animations pipeline e.g. rigging animating.
View more
View less