This position available inMalmö/Sweden or Warsaw/Polandfor On-Site Hybrid. For very experienced candidates with a proven track record of working remotely WFH/Europe is a possibility.
Elsewhere Entertainment is looking for a VFX Technical Artist (senior or above) to join the development of a new IP.
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative exhilarating and expansively entertaining.
As a member of the Technical Art department youll put your amazing skills to use solving a wide range of challenges with a special focus on VFX-related tools techniques technologies and workflows.
As a member of the project youll help take the studio and our game from great to even greaterpromoting inclusivity mutual respect (for ourselves and our players) thoughtfulness empathy professionalism and collaboration.
Youll help us by
Driving and defining next-generation visual special effects including particle systems custom post effects destruction hair/fur and offline-baked effects.
Collaborating with artists and engineers to deliver innovative ways of realizing our artistic vision in terms of quality scale and performance.
Actively participating in maintaining technical asset production and workflows in terms of consistency scalability performance and reusability.
Working closely with engineers peers and artists to maximize benefits of our next-generation rendering pipeline.
Youre awesome because you have
4 years of experience as a Technical Artist in the games industry or related industries.
Advanced expertise in real-time shader development HLSL GLSL or similar shader languages.
Experience working with graph-based particle and shader systems in game engines such as Unreal Unity or proprietary ones.
Good understanding of modern rendering pipelines lighting HDR and post-processing effects.
Strong experience profiling and optimizing shaders and rendering performance across platforms.
Ability to bridge the gap between art and engineering with clear communication and documentation.
Bonus points for
Having worked on AAA titles. Special preference for shipped titles with high visual fidelity and/or large content variety.
Knowledge of advanced rendering concepts: ray tracing screen-space effects compute shaders tessellation
Proven leadership or managerial experience.
Sharing materials/shaders between different engines DCCs or shader languages.
Experience with machine learning.
Having used interchange formats such as OpenUSD MaterialX or similar.
Worked hands-on with consoles and related tools.
Enjoyment of playing a variety of video game genres and titles.
Not sure you meet all the qualifications Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! At Activision we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision we strive to create the most iconic brands in gaming and entertainment. Were driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty Crash Bandicoot Tony Hawks Pro Skater and Guitar Hero. As a leading worldwide developer publisher and distributor of interactive entertainment and products our press start is simple: delight hundreds of millions of players around the world with innovative fun thrilling and engaging entertainment experiences.
Were not just looking back at our decades-long legacy; were forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate creative and diverse teams within our organization.
Were in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater this could be your opportunity to level up.
Ready to Activate Your Future
#elsewhere
Required Experience:
Senior IC
Located in the San Francisco Bay Area, we’re the team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. As one of the top video game developers in the industry, we dive head first into every new project, ready to ideate and create. The strength of our teams makes us not ... View more