With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Senior Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Create high-quality 3D character models based on concept art and design briefs.
- Sculpt model and texture realistic characters creatures and armor sets.
- Collaborate closely with concept artists art directors and technical artists to ensure characters meet artistic and technical standards.
- Optimize character assets for performance while maintaining artistic integrity.
- Provide feedback and mentorship to junior artists and help uphold the teams quality bar.
- Contribute to character pipelines documentation and best practices.
- Work with animation and rigging teams to ensure proper deformation and functionality.
Requirements
- Proven experience as a Character Artist in creative industries
- Expert knowledge of character modeling sculpting and texturing pipelines.
- Solid understanding of human and creature anatomy form and proportions.
- Strong proficiency in ZBrush Maya or Blender and Substance Painter.
- A strong portfolio demonstrating high-quality realistic character art
- Excellent communication skills and the ability to work effectively in a collaborative multi-disciplinary environment.
- Fluent in English both spoken and written.
- Willing to work onsite in Studio
Nice to Haves
- Experience working in the gaming industry using industry-standards engines (e.g. Unreal Unity Frostbite)
- Familiarity with Marvelous Designer Houdini or other specialized tools
- Experience creating hair and fur using modern workflows
- An academic background in traditional art anatomy or sculpting
- Strong interest in worldbuilding character storytelling and design aesthetics
- Leadership experience or mentoring skills.
What We Offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel
- An open collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans including listening to community feedback
Required Experience:
Senior IC
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Senior Character Artist to join the team and help us in cr...
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Senior Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Create high-quality 3D character models based on concept art and design briefs.
- Sculpt model and texture realistic characters creatures and armor sets.
- Collaborate closely with concept artists art directors and technical artists to ensure characters meet artistic and technical standards.
- Optimize character assets for performance while maintaining artistic integrity.
- Provide feedback and mentorship to junior artists and help uphold the teams quality bar.
- Contribute to character pipelines documentation and best practices.
- Work with animation and rigging teams to ensure proper deformation and functionality.
Requirements
- Proven experience as a Character Artist in creative industries
- Expert knowledge of character modeling sculpting and texturing pipelines.
- Solid understanding of human and creature anatomy form and proportions.
- Strong proficiency in ZBrush Maya or Blender and Substance Painter.
- A strong portfolio demonstrating high-quality realistic character art
- Excellent communication skills and the ability to work effectively in a collaborative multi-disciplinary environment.
- Fluent in English both spoken and written.
- Willing to work onsite in Studio
Nice to Haves
- Experience working in the gaming industry using industry-standards engines (e.g. Unreal Unity Frostbite)
- Familiarity with Marvelous Designer Houdini or other specialized tools
- Experience creating hair and fur using modern workflows
- An academic background in traditional art anatomy or sculpting
- Strong interest in worldbuilding character storytelling and design aesthetics
- Leadership experience or mentoring skills.
What We Offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel
- An open collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans including listening to community feedback
Required Experience:
Senior IC
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