Senior Technical Artist
Were looking for a Senior Technical Artist who can bridge art VFX and engineering helping bring stylized world to life while keeping it performant on mobile.
Youll define our shader and rendering pipeline guide visual effects implementation and own performance profiling across heroes enemies and environments.
Youll work closely with:
- 3D Head on look development & materials
- Visual Director on VFX concept & cinematic polish
- Engineering on URP integration and optimization
- VFX Artist (Dev) on scalable cohesive stylized effects
This is a senior hands-on role ideal for someone who loves the intersection of artistry and technical precision.
What You Will Do
Build & Maintain Stylized Rendering Systems
- Create and expand Kalpas stylized shader library including rim lighting dissolves distortion and emissive effects built and optimized for URP.
Performance Optimization
- Profile and optimize GPU CPU memory usage and overdraw to consistently achieve 60 FPS on targeted mobile devices.
Tools & Pipeline Improvements
- Develop Unity tools and C# scripts to speed up art workflows (e.g. LOD automation import validation and material setup).
VFX Integration
- Work closely with VFX artists to deliver performant visually cohesive particle effects and environmental visuals.
Creative Collaboration
- Team up with art and cinematic directors to bring concept art and storytelling to life through real-time rendering.
Rendering Quality & Cross-Platform Support
- Diagnose and resolve rendering and lighting challenges while coordinating with engineering to maintain high visual fidelity across platforms.
Documentation & Mentorship
- Share best practices on materials texture budgets and effect composition to elevate the whole team.
Future-Ready Visual Pipeline
- Build scalable rendering and optimization pipelines to support upcoming worlds characters heroes and bosses.
What You Bring
- 5 to 8 years experience as a Technical Artist or Rendering Specialist in Unity.
-
Strong expertise in Unity URP Shader Graph and HLSL fundamentals.
-
Proven track record shipping stylized 3D games (mobile or console).
-
Solid understanding of VFX workflows and shader-based effects.
- Proficiency with performance analysis tools such as Frame Debugger GPU Profiler and RenderDoc.
- Experience developing Unity editor tools and C# automation.
- Strong grasp of lighting color grading post-processing and visual readability in real-time.
-
Excellent communication and cross-disciplinary collaboration abilities.
Bonus Skills
Why Join Us
-
Build Indias next global-quality mythic fantasy IP.
-
Join a small driven team where your skills have direct impact.
-
High autonomy high creative influence minimal red tape.
- Work on a game combining powerful visual storytelling philosophy and innovative design.
Please note: This position is for one of Playdawns clients and successful candidates will be hired directly by the client not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities regardless of race color religion gender age disability or other protected characteristics. They believe that diversity fuels innovation and creativity and they strive to create an environment where everyone can thrive and contribute to shared success.
Senior Technical Artist Were looking for a Senior Technical Artist who can bridge art VFX and engineering helping bring stylized world to life while keeping it performant on mobile. Youll define our shader and rendering pipeline guide visual effects implementation and own performance profiling acros...
Senior Technical Artist
Were looking for a Senior Technical Artist who can bridge art VFX and engineering helping bring stylized world to life while keeping it performant on mobile.
Youll define our shader and rendering pipeline guide visual effects implementation and own performance profiling across heroes enemies and environments.
Youll work closely with:
- 3D Head on look development & materials
- Visual Director on VFX concept & cinematic polish
- Engineering on URP integration and optimization
- VFX Artist (Dev) on scalable cohesive stylized effects
This is a senior hands-on role ideal for someone who loves the intersection of artistry and technical precision.
What You Will Do
Build & Maintain Stylized Rendering Systems
- Create and expand Kalpas stylized shader library including rim lighting dissolves distortion and emissive effects built and optimized for URP.
Performance Optimization
- Profile and optimize GPU CPU memory usage and overdraw to consistently achieve 60 FPS on targeted mobile devices.
Tools & Pipeline Improvements
- Develop Unity tools and C# scripts to speed up art workflows (e.g. LOD automation import validation and material setup).
VFX Integration
- Work closely with VFX artists to deliver performant visually cohesive particle effects and environmental visuals.
Creative Collaboration
- Team up with art and cinematic directors to bring concept art and storytelling to life through real-time rendering.
Rendering Quality & Cross-Platform Support
- Diagnose and resolve rendering and lighting challenges while coordinating with engineering to maintain high visual fidelity across platforms.
Documentation & Mentorship
- Share best practices on materials texture budgets and effect composition to elevate the whole team.
Future-Ready Visual Pipeline
- Build scalable rendering and optimization pipelines to support upcoming worlds characters heroes and bosses.
What You Bring
- 5 to 8 years experience as a Technical Artist or Rendering Specialist in Unity.
-
Strong expertise in Unity URP Shader Graph and HLSL fundamentals.
-
Proven track record shipping stylized 3D games (mobile or console).
-
Solid understanding of VFX workflows and shader-based effects.
- Proficiency with performance analysis tools such as Frame Debugger GPU Profiler and RenderDoc.
- Experience developing Unity editor tools and C# automation.
- Strong grasp of lighting color grading post-processing and visual readability in real-time.
-
Excellent communication and cross-disciplinary collaboration abilities.
Bonus Skills
Why Join Us
-
Build Indias next global-quality mythic fantasy IP.
-
Join a small driven team where your skills have direct impact.
-
High autonomy high creative influence minimal red tape.
- Work on a game combining powerful visual storytelling philosophy and innovative design.
Please note: This position is for one of Playdawns clients and successful candidates will be hired directly by the client not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities regardless of race color religion gender age disability or other protected characteristics. They believe that diversity fuels innovation and creativity and they strive to create an environment where everyone can thrive and contribute to shared success.
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