Senior Artist CrowdFX

Ubisoft

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profile Job Location:

Montreal - Canada

profile Monthly Salary: Not Disclosed
Posted on: 30+ days ago
Vacancies: 1 Vacancy

Job Summary

What youll do :

  • Build simulation setups to create realistic crowds using Houdini and in-house tools;
  • Be proficient at crowds agents setups
  • Work closely with the rest of the team to determine the best technical and creative approaches to facilitate workflow;
  • Optimize rigs agents simulation systems and caches for maximum efficiency
  • Has experience doing FX work (simulations of various visual effects such as fire water smoke destruction etc..) a strong asset
  • Resolve technical challenges and execute solutions;
  • Work closely with other departments (rigging modeling animation etc)
  • Maintain communication between artists department heads production and supervisors regarding schedules deadlines and shot/sequence feedback;
  • Be able to deliver work within established deadlines while maintaining high quality standards.

Qualifications :

What you bring :

  • 5 years minimum experience in VFX crowd simulation
  • Excellent knowledge of Houdini ;
  • Good knowledge of Maya ;
  • Knowledge of Vex and Python;
  • Be proactive and autonomous
  • Excellent problem-solving skills
  • Basic knowledge of Arnold is an asset;
  • Good knowledge of FX (rbd pyro flip etc.) is also an asset.

Additional Information :

Our passion for innovation and the creativity of our team are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is made up of more than 200 highly skilled creators working across two creative spaces located in Piedmont in the Laurentians and in Montreals Mile-End district.

Our portfolio includes prestigious titles such as 300 Avatar The Hunger Games and Jurassic World as well as the six most recent episodes of the Star Wars franchise and Disneys premium series The Mandalorian The Book of Boba Fett Obi-Wan Kenobi and Andor.

Above all we are good human beings who value human qualities well-being and solidarity.

At Hybride you are welcome just as you are. We embrace diversity in all its forms and are committed to fostering an inclusive and respectful work environment for all differences.

 


Remote Work :

No


Employment Type :

Full-time

What youll do :Build simulation setups to create realistic crowds using Houdini and in-house tools;Be proficient at crowds agents setupsWork closely with the rest of the team to determine the best technical and creative approaches to facilitate workflow;Optimize rigs agents simulation systems and ca...
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Key Skills

  • Python
  • 3ds Max
  • Anatomy Knowledge
  • Computer Graphics
  • Perforce
  • Zbrush
  • Unreal Engine
  • Maya
  • Adobe Photoshop
  • Scripting
  • Unity
  • Color Theory

About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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