Do you want to help shape the next generation of Apple products This team designs tests and verifies the Metal graphics API for features built into the next generation of Apple-Designed GPUs. You will apply your knowledge of computer graphics design and implement new Metal graphics API features and will have the opportunity to collaborate with industry specialists across Apple to design future generations of the Metal API shading language tools and Apple Silicon graphics processors.
Experience with graphics programming and at least one modern graphics API (Metal DirectX12 Vulkan or console APIs)
Understanding of GPU pipeline and modern GPU programming techniques
Proficient in C/C
Good communication skills and ability to work independently and across the teams
Knowledge of the macOS technologies (Objective-C Swift Xcode GPU tools etc.)
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