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The Entertainment Technology Center (ETC) at Carnegie Mellon University invites applications for a full-time Assistant or Associate Teaching Track position at the ETC. While preferred an advanced degree is not required for candidates with extensive professional experience with A.I. in games and experimental media. The ETC is interested in those individuals that hold game design experience with an emphasis on current professional pipeline production practices and a basis in design fundamentals. Ideal candidates for this position will have an active interest in gaming computer science AI robotics and computer graphics as it is applied on teams in both games and interactive media. Successful candidates will also have experience using LLM-based A.I. in creative projects. Additionally candidates should have a high level of expertise developing 3D experiences and have teaching research or professional experience in this area.
You are encouraged to contribute to teaching our core Project Course supervising student teams in their project course work and critiquing student work. Additionally you will teach one to two elective courses in your specialty content area (A.I. for Games and Experimental Media) each year. We are looking for someone who will contribute to our teaching mission be a passionate mentor and advisor and serve with colleagues to help promote the general success of the department.
Responsibilities include teaching advising service supervising student projects critiquing student portfolios and demo reels helping recommend the best artistic tools and process and continued creative activities and scholarship in the field.
Your responsibilities will include:
Teach with co-faculty the semester ETC Project Course. Supervise students within their project teams of typically 4-6 students and provide constructive criticism on project materials;
Conduct code reviews with teams interested in deeper discussions on their software artifacts which often utilize Unity or web application frameworks dependent on client needs;
Hold office hours each week to help students;
Be a mentor to incoming students and assist their professional growth and preparation for careers as creative developers in entertainment technology;
Teach one to two elective classes per year preferably in the areas of A.I. for Games and Experimental Media professional game engine development and/or programming in support of entertainment technologies;
Attend presentations faculty meetings and program events.
We are seeking a professional who ideally holds a MS (or PhD) in a relevant discipline and has proven industrial experience of five or more years with programming including working with A.I. for games and experimental media. Additionally we are looking for you to have:
Strong verbal and written communication skills;
The ability to bridge the gap between programmers and artists to help students work well on interdisciplinary teams;
Strong collaboration and interpersonal skills;
The capability off critiquing software engineering and conducting code reviews across a myriad of semester-length projects in the entertainment technology space;
A passion for teaching perhaps expressed through books or online forums shared code repositories with blog walkthroughs and/or evidence of helping programming teams grow in knowledge through instruction delivered directly i.e. an inspiring leader willing to share.
In-depth understanding of:
Experience using LLM-based A.I. in creative projects
Current professional pipeline production
Programming skills for game engines
Preferred additional skills include the following:
Game engine development experience;
Gameplay development experience especially interactive 3D applications and real-time systems development;
Teaching experience in related areas;
Proficiency using Unity and Unreal Engine 4;
Development experience with Unity and/or Unreal Engine 5;
Mobile application development for Android or iOS.
About Carnegie Mellon University Entertainment Technology Center
Carnegie Mellon University located in Pittsburgh PA is a major research university of approximately 13000 students consistently ranked as one of the top research universities on the globe by US News and World Report. The Entertainment Technology Center (ETC) offers a two-year professional graduate Masters in Entertainment Technology program. Each year an incoming class of 75-80 students pursues an educational experience addressing their professional development through applied research on interdisciplinary projects. Founded in 1998 the ETC has over 1000 alumni whose achievements help illustrate the solid basis of the ETCs curriculum. For more information please visit CMU
Carnegie Mellon University (CMU) is a world-leading and global research-intensive institution known for its distinctive interdisciplinary culture which champions creative and technological inquiry and collaborative efforts and its faculty who inspire students to think creatively interpret with insight and solve major societal scientific and technological challenges. Please visit Why Carnegie Mellon to learn more about becoming part of an institution inspiring innovations that change the world.
Full Time