The main and routine tasks of the generalist programmer are to:
- Program in a clear and structured manner that is in keeping with performance maintenance modularity scalability and compatibility requirements;
- Analyze existing system features and determine whether they meet project intentions;
- Suggest improvements whenever necessary by designing and implementing new systems or enhancing existing ones;
- Develop generic systems that will support the features of the specialist programmers (AI 3D physics sound animation etc.) and facilitate integration (engine editor or middleware);
- Set out technical designs to meet system needs whenever necessary;
- Support the new systems and features;
- Determine and fix the bugs identified by working units and the quality control team;
- Document the work to ensure knowledge transfer and help users understand the new systems and features;
- Carry out all other related tasks.
Qualifications :
Training
Bachelors degree in computer science or computer engineering or equivalent.
Relevant Experience
5 or more years experience in software programming ideally in the video game industry or any other relevant experience.
Skills and Knowledge
- Good analytical and synthesis skills;
- Ability to anticipate and resolve problems;
- Autonomy and resourcefulness;
- Attention to detail;
- Flexibility in organizing work;
- Good interpersonal and communication skills;
- Ability to work as part of a team;
- Ability to adapt to change;
- Results driven
- Ability to quickly learn to use new tools.
Remote Work :
No
Employment Type :
Full-time