As a Principal Software Engineer on our Game Solutions engineering team you will push the envelope of whats possible in top and emerging experiences on Roblox. Youll focus on prototyping deploying solutions with external development studios and lead the iteration of cutting edge engine features. Youll ultimately have a strong influence on our engine roadmap and APIs.
You Will:
- Be a trusted technical advisor to external game development studios helping them optimize performance scalability and quality.
- Work deeply on prototypes that push the boundaries of what our engine can support contributing large amounts of Luau code to demonstrate the feasibility of various game modes.
- Identify articulate and advocate for core engine performance and debugging tooling projects.
- Collaborate closely with other engineers in the Solutions team the core engine and Roblox Studio teams to shape the future of the platform.
You Have:
- 8 years of professional game development experience focused on performance optimization in multiplayer networked games client/server authority player movement and general gameplay mechanics.
- Roblox / Luau development experience is a strong plus
- A track record of successful game(s) on the Roblox platform is a very strong plus.
- A passion for promoting and building great development tools profilers debuggers source control 3D asset iteration etc.
- C experience is a plus but not required
- Excellent problemsolving and communication skills with the ability to translate technical concepts into understandable and compelling guides and documentation.
Required Experience:
Staff IC