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You will be updated with latest job alerts via email$ 550 - 850
1 Vacancy
This is a freelance position within the New York team candidates must be available fromMay to December 2025 and able to work a hybrid schedulewith 12 office days per week on average. Ideal candidateswill be based in the New York area and must have valid US work authorization.
The Senior Asset Generalist is a senior role in the CG team that will be responsible for asset creation across a variety of high end content within our Integrated Advertising division which can include commercials episodic and immersive projects.
The Senior Asset Generalist will be expected to take a handson approach to creating highly accurate and efficient CG assets across a variety of styles with an emphasis in photoreal organic modeling. This role should also have considerable knowledge in texturing as well as look development. They will be looked to as a mentor for artists in all departments and a voice to help push our global Asset department forward through sharing of knowledge and techniques.
What youll do:
Asset creation : working in a handson capacity and with other artists as needed.
Execute accurate models textures and surface qualities for both organic and hard surface assets
Presenting assets for progress review to leads supervisors and clients
Communicating with other departments and production in order to ensure assets meet relevant requirements
Ongoing communication with production and leads regarding schedules and deadlines
Staying on schedule and meeting show deadlines while maintaining the highest levels of quality
Mentoring other artists by working with providing feedback during projects and guiding artists in your team during their projects.
Maintaining and enforcing a strong pipelined workflow for asset building across the team whilst ensuring its continued evolution
Helping develop produce and/or ideate toolsets to help make our projects and team more effective and efficient
5 years experience in a similar role.
Extensive working knowledge of Maya and Zbrush
Strong working knowledge of Substance Painter and/or Mari
Good working knowledge of Houdini and procedural workflows
Understanding of Arnold and/or other comparable renderers
Thorough understanding and working knowledge of the VFX pipelines production and workflows
A strong sense of aesthetic and the desire to push boundaries
Strong interpersonal communication and time management skills
Must be a creative problem solver and have good attention to detail
Must be able to work well under pressure & meet deadlines whilst maintaining high quality
Strong knowledge of anatomy and able to interpret reference material
Good to have leadership experience of small teams
A collaborative work ethic
You might also have
A working knowledge of Modeling Rigging and Mel/Python scripting
Previous experience working with motion capture data
Knowledge of human and animal anatomy as well as life drawing skill
New York Employees Pay Range: $550 $850 per day
The posted range describes the minimum to maximum range for this job description in the state of New York. The range is posted in accordance with the New York Pay Transparency Bill. The range for this same position may be lower or higher in markets outside of New York City. Pay is dependent on the applicants relevant skills experience and qualifications.
Accessibility Statement
Our New Yorkstudio is fully accessible with stepfree entry accessible toilets on all floors and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
Application Process
To apply please complete the following application form
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process please let us knowwe are happy to accommodate your needs.
Thank you for your application! We will be in touch with you as soon as we can.
Required Experience:
Senior IC
Temp