Cloud Chamber is looking for an accomplished Senior Artist with the ability to create rich detailed 3D environments. You are an architect who can conceive plan specify coordinate and execute the vision in an organized and predictable manner. Previous experience has left you with a strong understanding of how to leverage the tools to create and realize the directed vision. Reporting to the Lead Artist and working alongside a multidisciplined team you will construct set pieces and assets create and compose modular kits to build believable and detailed spaces and set the bar for stunning visuals. Your goal is to bring to life and push forward the creative vision for the fantastical world of BioShock.
Job Details:
- Collaborate closely with the Level Design Modeling Narrative Concept Combat and Cinematic teams.
- Create believable functional and visually strong environments from scratch.
- Execute your work in a methodical and iterative way:Gather references concept art iterate on layout composition using blocking create architectural kits and prop placeholders to populate your environments.
- Assume creative technical and production ownership over your environments.
- Contribute to the artistic vision of your space ensure that dependencies are properly communicated through Jira and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams.
- Create visual benchmark environments and level layouts to present to your team and develop a process in which to replicate those successes.
- Create and compose modular kits and collection sets to form dramatic believable spaces.
- Communicate effectively with team members production and management to ensure that project goals and deadlines are met.
- Work with Leads to develop world building and modeling processes alignment decks documentation and tutorials and ensure that quality is maintained for environment art.
- Receive give and apply feedback effectively while maintaining a constructive team centric attitude.
- Champion high standards push for progress embrace change and challenge the status quo.
- Respond elegantly to difficult creative changes often late in the process.
- Act as a positive force multiplier with a great teamplayer attitude.
Skills Experience et Qualifications:
- Experience shipping at least one 3D AAA title in FPS or Third Person (using Unreal 4 or Unreal 5.
- Experience working with Unreal 5.
- Experience working within crossdiscipline strike teams on collaborative assignments.
- Bachelors Degree in Art or equivalent work experience.
- Superior eye for composition contrast color and detail.
- Proficient in the creation of modular kits and proxy models for highquality stylized environments.
- Solid understanding of form shape structure and silhouette as it relates to World building.
- Solid understanding of architectural structure special design industrial design and the details necessary for crafting the building blocks of believable environments.
- Experience creating and maintaining asset libraries organized by theme and function.
- Experience with materials and shaders knowing what is needed and where to use them for difficult visual targets is a plus.
- An interest in relevant adjacent disciplines such as architecture urban design interior design photography film lighting and drawing is beneficial.
- Experience working within crossdiscipline strike teams on collaborative assignments effectively and constructively.
- Selfmotivated excellent communication skills and a great teamplayer attitude.
- Strong organizational skills with a critical eye for detail.
- Ability to establish priorities delegate and complete tasks on time.
- Passion for working on your craft and mentoring more junior artists one on one or with tutorials and videos.
- Flexible and adaptable to changing production situations.
- Mature outlook on work ethics and responsibilities.
- Willing to uphold the values of Cloud Chamber.
For candidates located in Quebec:
- Proficiency in French is required.
- Proficiency in English is required to effectively collaborate with teams based in the United States
We are Cloud Chamber:a collaborative team of inspired minds who create games together. We strive to make unique entertaining and thoughtful game experiences that engage the world.
We believe in the beauty and strength of diversity in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall wellbeing allows each of us to strive for excellence in our work and happiness in our lives.
Were currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.
If all of this sounds as exciting to you as it is to us wed love to meet you! Join us in creating worlds that move people.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use email accounts.