drjobs Cinematic Artist Contract

Cinematic Artist Contract

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1 Vacancy
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Job Location drjobs

Los Angeles, CA - USA

Monthly Salary drjobs

$ 44 - 66

Vacancy

1 Vacancy

Job Description

Why PlayStation

PlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation software titles from PlayStation Studios and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation technology and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment a whollyowned subsidiary of Sony Group Corporation.

Join the awardwinning team that created God of War

Santa Monica Studio is seeking a Contract Cinematic Artist for the development of an upcoming new title. Do you love collaborating with talented developers to build genredefining games Join us as we embark on a new journey!

The Contract Cinematic Artist contributes to the overall project vision by utilizing camera composition and cinematic motion to present our character performances and story beats to the player. They have practical experience in prototyping developing and implementing animated cameras can effectively balance narrative goals with technical constraints and have a proven track record of from concept to completion.

The Contract Cinematic Artist will work closely with directors leads artists and designers to deliver visually stunning camera work in support of the narrative goals of a largescale new project.

The ideal candidate has held a junior or midlevel role on at least one published title has a strong grasp of cinematic language is comfortable working in Maya and MotionBuilder and has worked with multiple game engines and animation systems. The ideal candidate is passionate about the craft of cinematography and has a proven ability to combine creativity with technical capability to deliver visually stunning ingame narrative experiences.

Responsibilities

  • Assist the Narrative team with script breakdowns scene staging and layout
  • Support the Narrative team with both live action and 3D previsualization
  • Operate the virtual camera when shooting on the motion capture stage
  • Process and clean up camera data following motion capture shoots
  • Animate focus pulling and depth of field for cinematics
  • Handanimate cameras for cinematics and other narrative moments
  • Assist with motion capture shoots informing the stage crew of prop needs checking for continuity and keeping track of editing needs for camera
  • Give concise and timely feedback to outsourcing teams when needed
  • Proactively facilitate requests or information needs regarding animated cameras
  • Actively advance skill set and abilities by keeping aware of industry trends and techniques evaluating competitive products and learning new software packages and traditional art methods

Requirements

  • A. in fine arts or relevant curriculum or equivalent skillset
  • 13 years of industry or related experience
  • A demo reel that demonstrates strong knowledge of fundamental cinematography principles
  • Background in photography or cinematography
  • Skilled in conveying framing ideas using rough storyboards
  • High level of proficiency in Maya
  • High comfort level with learning and utilizing animation systems and game engine pipelines
  • Ability to rapidly prototype iterate and explore different approaches to shots
  • Ability to succeed in a creative teamoriented environment
  • Excellent communication timemanagement and organizational skills
  • Ability to reach across multiple disciplines to gather feedback and address crossfunctional issues
  • An enthusiasm for practical innovation and the ability to bring new ideas to the table

Preferred Experience

  • AAA experience
  • Experience working with MotionBuilder
  • Comfortable with basic scripting
  • Experience working with proprietary animation engines and toolsets
  • Experience with martial arts acting or dance

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At SIE working with our partners we consider several factors when setting each roles base pay range including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on jobrelated factors which may include knowledge skills experience and location.

In addition this role is eligible for benefit offerings that include medical dental and vision. Click hereto learn more.

The estimated base pay range for this role is listed below this is an hourly rate.

$44.38 $66.58 USD

Employment Type

Contract

About Company

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