- Be responsible for the creation of 3D art assets content for characters & cosmetics items & weapons (modelling texture ideally also skin & rigging and animation) with top notch quality both that you create yourself and outsourced to vendors
- Be responsible for the implementation of 3D assets in the game in collaboration with other dev team cells (content system level design gameplay programming) and according to their set specifications. Followup on final implementation of all 3D art assets to ensure proper
- Comanage with the Lead Artist the outsourcing of 3D assets creation with vendors (work specs & briefs quality criteria review & feedback deliveries) in collaboration with the production team (for planning scheduling tracking)
- Ensure that assets quality standards are met ensure their consistency with preexisting content and predefined standards and coordinate design criteria with other cells
- Account for technical and production constraints and identify and manage risk & uncertainty associated with your area
- Set and share best practices in your area of expertise for design creation documentation workflows methodologies and tooling striving to optimize assets quality footprint technical performance and overall pipelines
- Constantly participate in finding solutions to fix buggy features and optimize systems pushing for reworks when they are necessary to reach the expected quality.
Qualifications :
- Fluent in English
- Expert artistic skills in modelling UV unwrapping texturing and with a superior eye for composition colour theory artistic sensitivity and quality.
- Strong broad knowledge of 3D graphics creation tools and techniques (modelling texturing animation VFX/particles Blender 3Dsmax Zbrush Substance Painter Photoshop
- Strong knowledge of Art production and 3D pipelines on AAA games (PBR Shader and optimization assets management) and of the technical constraints relating to realtime the 3D engines and level editors.
- We are looking for versatile artist however strong experience on character modelling is preferred.
- You already shipped at least a game as a 3D artist in a senior or lead role
- Significant experience working in a video game development team as a senior 3D artist experience with AAA games is preferred
- Comfortable with a wide range of diverse artistic universes and styles preference for realistic and grounded styles
- You are creative flexible and open to feedback and iterations and a good team player
- Attention to detail meticulous and organized working habits.
- A solid knowledge of the universe of The Division IP (its world stories characters key mechanics and game systems etc) and a passion for believable game world grounded in reality is a plus
- Passionate about playing and making games with solid knowledge of the game industry and of different game genres across all platforms
- Strong understanding of the full development cycle of a game particularly production to live phases
- Experience with Unreal Engine is a strong plus.
- Knowledge of mobile platform development is a plus.
Additional Information :
Ubisofts perks
Profit Sharing Yearly Company Saving Plan. 25 paid time off 12 additional paid days off.
50 of your Navigo pass is paid by the company lunch vouchers 9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks paternity/coparental leaves of 7 weeks.
Our brandnew office is located in Saint Mand (Metro line 1 Saint Mand station). Gym available in the building.
Recruitment process
30 min; remote first telephone conversation with a Talent Acquisition Specialist
60 min; remote Interview with Director
60 min; remote Interview with key stakeholder
Skills and competencies show up in different forms and can be based on different experiences which is why we strongly encourage you to apply even though you may not have all the requirements listed above.
Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Remote Work :
No
Employment Type :
Fulltime