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You will be updated with latest job alerts via email$ 97200 - 179900
1 Vacancy
Position available inWarsaw Poland Malm Sweden and Santa Monica California(OnSite Hybrid)
Elsewhere Entertainment is looking for an Expert Environment Artistspecializing in materials to join the development of a new IP.
Feed your creativity while collaborating with our team of highlyskilled developers to build something innovative exhilarating and expansively entertaining!
As a member of the Art department youll create highquality materials and textures for game environments ensuring they align with the games artistic vision. You will also optimize materials for performance and help manage the projects material library.
As a member of the project youll help take the studio and our game from great to even betterwith a focus on inclusivity mutual respect (for ourselves and our players) thoughtfulness empathy professionalism and collaboration.
Youll help us by
Collaborate with other artists level designers and the art director to plan material needs for the project
Assess scope of materials requests with your immediate supervisor to establish an achievable production schedule
Create a wide range of highquality materials for environments and props that align with the games artistic vision.
Utilize industrystandard software (e.g. Substance Designer Photoshop) to author textures that emphasize detail realism and visual storytelling
Work with the Photogrammetry Team to ensure quality scanned data is being used as a starting point for your materials
Optimize materials for performance and memory constraints on target platforms ensuring visual fidelity while maintaining efficient resource usage
Organize and manage the project material library and ensure efficient knowledge of pipeline and utilization by team members
Continuously explore and implement new material authoring or shader techniques and tools to improve efficiency and quality
Youre awesome because you have
A strong portfolio demonstrating focus and passion for material texturing and shader creation
Proven experience 12 years) in creating Environment or Prop Art in AAA game development with at least one AAA title connected to your name
Experience working in Modern Game Engines with an awareness of game budgets limits and memory constraints
Excellent artistic and design skills including a keen eye for composition color theory and visual storytelling
Proficiency in industrystandard 3D modeling and texturing software (e.g. Maya 3ds Max Blender ZBrush Substance Painter/Designer)
Solid understanding of PBR (Physically Based Rendering) principles and material authoring
Ability to consistently resolve issues from a visual production and technical perspective
Effective communication and collaboration skills with the ability to work well in a team environment
Ability to adapt to evolving project needs and work under tight deadlines
Bonus points for
Knowledge of game engine shader creation either node based or HLSL
Experience working in or developing procedural workflows via tools like Houdini or UPS
Experience with photogrammetry or other scanning techniques & workflows
Not sure you meet all the qualifications Let us decide! Research shows that women and members of other underrepresented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! At Activision we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision we strive to create the most iconic brands in gaming and entertainment. Were driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty Crash Bandicoot Tony Hawks Pro Skater and Guitar Hero. As a leading worldwide developer publisher and distributor of interactive entertainment and products our press start is simple: delight hundreds of millions of players around the world with innovative fun thrilling and engaging entertainment experiences.
Were not just looking back at our decadeslong legacy; were forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate creative and diverse teams within our organization.
Were in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater this could be your opportunity to level up.
Ready to Activate Your Future
#elsewhere
Rewards
We provide a suite of benefits that promote physical emotional and financial wellbeing for Every World weve got our employees covered! Subject to eligibility requirements the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary fulltime employees and interns with the Company. You can learn more by visiting the U.S. the standard base pay range for this role is $97200.00 $179900.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately your specific range and offer will be based on several factors including relevant experience performance and work location. Your Talent Professional can share this roles range details for your local geography during the hiring process. In addition to a competitive base pay employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates new hire compensation is negotiable.
Full-Time