Senior Environment Artist Infinity Ward

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profile Job Location:

Krakow - Poland

profile Monthly Salary: Not Disclosed
Posted on: 30+ days ago
Vacancies: 1 Vacancy

Job Summary

Job Title:

Senior Environment Artist - Infinity Ward

Requisition ID:

R025940

Job Description:

Please note: We deeply value the time and effort you put into your application. To ensure every application receives the attention it deserves we will begin reviewing and sharing feedback after 15th October. Thank you for your patience - we truly appreciate your interest and look forward to connecting with you soon.

Founded in 2002 Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 Game of the Year awards and 100 Editors Choice awards among many other industry accolades. Some of our previous titles include: Call of Duty: Ghosts Call of Duty: Infinite Warfare and most recently Call of Duty: Modern Warfare.Infinity Ward employs more than 250 people in Woodland Hills Calif. just outside of Los Angeles.

A critically acclaimed studio Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create and it shows in our relaxed yet diligent workplace environment. We believe that making the best games relies on having the best people so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio please visit us at on Facebook at and @InfinityWard on Twitter.


Your Mission

Infinity Ward is currently seeking a Senior Environment Artist in Krakow.

Priorities can often change in a fast-paced environment like ours so this role includes but is not limited to the following responsibilities:

  • Craft believable high-quality photorealistic 3D environments that balance the creative vision of the Art Direction with functional requirements from Design
  • Work closely with Design Lighting and other Art teams to ensure environments support both gameplay mechanics and visual storytelling.
  • Set a benchmark for quality through consistently high-standard asset creation and world-building techniques.
  • Demonstrate a high level of autonomy and artistic judgement; feedback is typically based on direction alignment rather than quality issues.
  • During pre-production phase work with production and team leads in planning and prioritizing tasks; help define scope to achieve the best possible visual and gameplay outcomes.
  • Ownership - High level of creativity andindependence; requires littleoversight
  • Identify troubleshoot and resolve content-related issues including performance bottlenecks and visual inconsistencies.
  • Can provide guidance and feedback to junior and mid-level artists to help support the team and project goals.
  • Create documentation of processes for others to follow as needed

Player Profile

Minimum Requirements:

  • 6 years of experience in world-building and environment creation using industry-standard level editors such as Unreal Engine 4 (UE4 UE5) Unity or comparable proprietary tools.
  • Strong foundational Art skills. Understanding of composition form color and light in relation to crafting environments
  • Strong narrative and environmental story telling skills with regards to set dressing and world building
  • Strong understanding of modular workflows as it relates to architectural assembly and asset creation
  • Work closely with tech artists and level leads to ensure optimal performance (polygon count draw calls LODs memory constraints).
  • Advanced knowledge of physically based material workflows and shaders.
  • Understand and implement efficient UV mapping baking and texture workflows for asset creation (e.g. trim sheets tiling textures texel consistency).
  • Advanced skill in their discipline software. Max Maya Blender Photoshop and similar software
  • Self-motivated independent and has proven ability to self-manage and meet deadlines
  • Photogrammetry experience a Plus
  • First Person Shooter experience a Plus

Our World

Activision Blizzard Inc. is one of the worlds largest and most successful interactive entertainment companies and is at the intersection of media technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty World of Warcraft Overwatch Diablo Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical emotional and financial well-being for Every World - weve got our employees covered!

Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race color religion sex sexual orientation gender identity gender expression national origin protected veteran status or any other basis protected by applicable law and will not be discriminated against on the basis of disability.


Required Experience:

Senior IC

Job Title:Senior Environment Artist - Infinity WardRequisition ID:R025940Job Description:Please note: We deeply value the time and effort you put into your application. To ensure every application receives the attention it deserves we will begin reviewing and sharing feedback after 15th October. Tha...
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Key Skills

  • Python
  • 3ds Max
  • Anatomy Knowledge
  • Computer Graphics
  • Perforce
  • Zbrush
  • Unreal Engine
  • Maya
  • Adobe Photoshop
  • Scripting
  • Unity
  • Color Theory

About Company

Company Logo

Located in the San Francisco Bay Area, we’re the team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. As one of the top video game developers in the industry, we dive head first into every new project, ready to ideate and create. The strength of our teams makes us not ... View more

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