Demonstrate the ability to model, deliver, and craft rich student-centered learning experiences around Science, Technology, Engineering, Arts, and Math.
Demonstrate the ability to create and implement strategies for weaving STEAM experiences into multi-disciplinary curricula.
Work in partnership with teachers and staff, modeling consistent effective teaching with technology, engagement, lesson plan design, use of technology, STEAM, and online tools.
Demonstrate fundamental knowledge of the connection between technology, computer science, and other fields of study.
Understand and be able to design, develop, assess, and manage STEAM learning experiences.
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